The Banshee integrated the Voodoo2 core, minus a texture unit, and a bit 2D engine all on a single chip. How can this be? In 3D gaming and rendering situations the application of such a technique is a bit more complex, yet it follows the same basic principle. In other projects Wikimedia Commons. The Viper line was Diamond’s high-end offering.

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This article needs additional citations for verification. Please enter up to 7 characters for the postcode. However, the first major product after the merger, branded as the S3 Savagewas a commercial failure.

If you look at 3D rendering as mltimedia a wall, a single coat of paint can easily be accomplished by virtually multimedka brush, while that same brush will require two strokes to place two separate coats of paint on the wall 1 texture processor.

Unsourced material may be challenged and removed. See all condition definitions – opens in a new window or tab. This item may be a floor model or an item that has been returned to the seller after a period of use.

Pay with PayPal and you’re fully protected. Immediate payment required for this item. Whereas the MonsterSound lineup was targeted at no-holds-barred gamers, the Sonic Impact cards were more generally aimed, and were cheaper and less powerful.

Diamond Multimedia

The seller won’t accept returns for this item. Windows 98 or 98SE is not recommended due to problems that may happen with video color and alignment. While the 2D image quality could definitely be improved, for most users with 17″ or smaller monitors, the Banshee shouldn’t be a huge disappointment. Huh, who acted as the technical designer.


Diamond Monster Fusion

The Banshee integrated the Voodoo2 core, minus a texture unit, and a bit 2D engine all on a single chip. This page was last edited on 8 Novemberat This performance is courtesy of the bit 2D core that is a part of the Banshee chipset, unlike the original VoodooRush which contained a separate, external, 2D core which wasn’t of the absolute best quality.

Delivery times may vary, especially during peak periods. When the 3D engine was called into use, the 3dfx-based card would disconnect the 2D pass-through signal and begin driving the display directly.

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They were one of the major players in the 2D and early 3D graphics card competition throughout the s and early s. Learn More – opens in a new window or tab Any international postage and import charges are paid in part to Pitney Bowes Inc.

InDiamond was acquired by S3 Graphics and became primarily a supplier of products based upon their graphics accelerator chips. It was also somewhat complicated to make use of the MP3 acceleration because special software was needed to use it.


This card connected to the VGA card with an monsted passthrough cable, a 3. Specifically, they tell the buyer the card’s memory amount and type. Back to home page Return to top.

Diamond Monster Fusion

Wikimedia Commons has media related to Diamond Multimedia. This item will be sent through the Global Shipping Programme and includes international tracking.

Still the lineup consisted of several capable cards. Only the bundled player software can use the hardware MPEG2 decoding of the card. In situations where only a single layered texture is used, the Banshee will outperform a Voodoo2, however in multi-textured situations, the Banshee will be shadowed by the raw power of the Voodoo2’s second texture processor.

It utilized the then state-of-the-art Aureal A3D 2. Skip to main content. The company was founded by Chong Moon Lee and H. The Vortex2-equipped MX was a superior card for 3D audio.

For GUI environments such as Windows, the Multimfdia cards used a Weitek graphics co-processor which accelerated many drawing functions and performed very well for its time.

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